Coreografias paramétricas para cuerpos improbables
(Parametric choreographies for improbable bodies)

This project consists of multiple iterations that explore and experiment with sound and movement based on parametric datasets and algorithms.

Beyond this project, the problem of performance enters into conflict, aiming to discuss where performance actually resides. Is it within our bodies? Can we perform through imagination? Is a virtual body capable of performing?

For the creation of this animation series, various tools were used, including 3D software, photogrammetry, video, 3D scanning, AI tools, motion capture devices such as Leap Motion and Kinect, open-source software, and multiple programming languages such as Python and C#.


Coreografias paramétricas para cuerpos improbables
(Parametric choreographies for improbable bodies)



Software